by Livetz on Wed Apr 11, 2012 12:32 am
What about in terms of stat priority?
I've been using 8% hit with about 20exp and haste>crit>mastery weight
I've seen some people say to aim for spell hit cap, but with haste>crit>17% - If I do that I can only really get around 800-900 hit and with 1 point in precision it ends up not even close to 17%
I also remember back when only a few guilds had downed Spine, Rogues were aiming for mastery for better Eviscerate spam. But now with our current gear, and the nerf, is it worth it? My group isn't really struggling on Tendon damage, just getting the whole fight done in a timely fashion and having our tank kiting the bloods still be alive by the end of it.
Edit: Should I bother using 2pc T12 if I only have the chest and shoulders, rather than the gloves or legs? I can't see on Shadowcraft since it's down, but I feel like having 4pc T13 and VP chest would give a bit more dps. I can't really arrange my stats so well with the chest piece having no haste. I lost a lot overall.